The storyline for Sonic X-treme was one never set in stone, with quite a few ideas thrown about during the development process. Line art of Tiara Boobowski, Sonic's love interest in Sonic X-treme. ![]() For those, see Sonic-16, Untitled STI Sonic game, Sonic Mars, Sonic X-treme (Point Of View) and Sonic X-treme (Project Condor). This page covers the iteration of Sonic X-treme that was announced and demonstrated to the public for the Sega Saturn, however several pitches and re-writes for this Sonic game occurred internally between 19. ![]() However, after a troubled development timeline, the project was shelved, and a Saturn port of Sonic 3D: Flickies' Island was released in its place. Following a showing at E3 1996, X-treme was aggressively pushed by Sega of America in an attempt to boost flagging Sega Saturn sales during the Christmas 1996 season. X-treme is perhaps the most infamous Sonic game to be cancelled, and personifies much of the problems related to Sega's corporate structure for much of the decade. Sonic X-treme is an unreleased Sonic the Hedgehog game, developed by Sega Technical Institute and set to be published by Sega of America during the mid-1990s. Status of prototype(s): Early prototype dumped, later source code leaked ![]() Planned release date: Fall 1996, Media:SonicXtremeUnknownFrenchArticle.jpg, 1996-12, 1997-03
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